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 “When we see those characters come to life, when we see that they’re not just AI waiting around to give you a mission – they have real personalities, they have opinions about stuff – the world feels real,” Hay says. “We want it to feel real, we want it to feel grounded, we want it to feel like you’re having a real experience. When I think of a Far Cry story, I think about sitting in a bar, having a scotch, and somebody comes up behind me and starts to talk about an urban legend that happened to them. And they’re telling the story of survival in a frontier, and it’s twisted, it’s unique.

“That’s what makes a Far Cry story, and if I can imagine myself at that bar, and I can hear that story and go ‘we can build that, we can make that,’ that’s a Far Cry,” says Hay. “And in this case, I think that bar is actually in Montana.”

Far Cry 5 launches on February 27th for PlayStation 4, Xbox One and PC, and you’ll be able to see a lot more of Far Cry 5 on June 12th, when Ubisoft’s E3 press conference kicks off at 9:00pm BST. Check out our previous coverage here, and stay tuned to UbiBlog for all the latest Far Cry 5 news!

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