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Gamescom 2026: We Played The Witcher 3: Wild Hunt — Remastered on Switch 28/30/2026
We returned to Geralt after years.
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It had been clear for a long time that The Witcher would not be missing from this year's Gamescom. Even so, all of CD Projekt RED's announcements came as surprises. The expansion looks excellent, and you can learn more in our impressions. The remaster of the third game is also great news, but the best part is how the developers have approached it. It is a massive collection of technological and gameplay improvements that every owner of the original game will receive for free. And as if that were not enough, CDPR is also giving owners of just the base game both expansions released so far completely free of charge as part of the upgrade. Who else takes such good care of their players?
But the surprises did not end there. I went to the Nintendo booth to play other games, so you can probably imagine my surprise when the playable game there turned out to be The Witcher 3: Wild Hunt — Remastered. There was not much time, but I had to try it out. I wanted to see what it would look like on Switch 2, and it was also one of the few opportunities at Gamescom to show it to you directly. Although, due to the recording rules, once again only in a rather unfortunate off-screen format, which makes it harder to judge the image quality.
As you can see from the video, the demo featured the Deadly Delights Contract quest, in which Geralt tries to find out what happened to the guards whose bodies were found completely dehydrated. What matters is not which part of the game it was, but what it looked like. In the video, you can notice some new animations that appear smoother and more natural. There are also technical improvements. I also saw the "big" version of the remaster, and it looks better, although the game's age is already starting to show. The Switch 2 version lags behind technically, but you can see that it runs well on a TV and without stuttering. The streets of Novigrad are full of NPCs, and objects in front of you do not pop in. Of course, details are rendered in as you gradually move closer to objects, but you will only notice it if you deliberately focus on it.
Compared to the version for the original Switch, this is a gigantic step forward, and that version was already something of a small miracle. Now, however, we will still be able to enjoy one of the best RPGs in better shape and looking better in a new native version on Nintendo's hybrid platform, and it is definitely a game worth picking up if you have somehow ignored it until now.