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Ashes of Singularity - launch trailer

Realtime strategy game with DX12 support launches on March 31th. CEO and President of Stardock, Brad Wardell, said:

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With Ashes of the Singularity, we want to present players with a game that lets them feel like they are fighting a planetary war, not just a battle.

We are not looking to reinvent the RTS. Our goal is to introduce a new generation of gamers to the general awesomeness of real time strategy gaming. That means showing how well non-cheating computer players can perform in single player as well as making it easy to get multiplayer games going.

 

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Game features

  • Massive numbers of units in the world that can be easily organized into armies that allow players to fight wars across several different fronts simultaneously.
  • The world’s first multi-core real-time AI allowing for a non-cheating AI that can beat most players.
  • A story-driven, non-linear campaign that tells the story of a United Earth in the 23rd century.
  • A focus on single player replayability while including a wealth of multiplayer features.
  • The future-proofed Nitrous 3D engine whose 64-bit, multi-core foundation supports DirectX 11, DirectX 12 and multiple GPUs.

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