GTA VI Is the Most Pre-Ordered Game in Microsoft Store History; Xbox Version May Use FSR 4.1.2
The move also marks the start of a 10-year partnership between Xbox and Take-Two.
Grand Theft Auto VI has become the most pre-ordered game in Microsoft Store history before its release. Microsoft confirmed the news, while also announcing that GTA VI will be available through Xbox Cloud Gaming from November 19. Players will be able to play it not only on Xbox Series X|S, but also on older Xbox One consoles via streaming.
The cloud version will be available from 7:00 local time on launch day and will use Xbox Series S graphics settings. Of course, it will also be possible to play natively on Xbox Series X|S, with higher image quality, especially on Series X.
One notable detail is that cloud gaming will initially be hard-limited to Xbox consoles, excluding PC, mobile devices and TVs. It will be interesting to see whether unofficial streaming apps can get around this restriction.
Another noteworthy announcement came from Xbox head Asha Sharma, who said this is the first step in a new 10-year strategic partnership between Microsoft and Take-Two. We don’t know the details of the partnership yet, but Microsoft has confirmed that GTA V, Red Dead Redemption 2 and other Rockstar games will be added to Xbox Cloud Gaming in the coming months.
Today marks the first step in our new 10-year strategic partnership with Take-Two. GTA VI, already the most pre-ordered game ever on Microsoft Store, will be playable on XBOX One through cloud gaming when it launches on November 19.
— ASHA (@asha_shar) November 10, 2026
GTA VI May Use AMD FSR 4.1.2
Some new technical details have also emerged. Dataminers found the amd_fidelityfx_loader_xbox.dll and amd_fidelityfx_upscaler_xbox.dll libraries in the Xbox version of GTA VI. They correspond to files used in the new AMD FSR 4.1.2 integration for the Xbox Game Development Kit.
AMD only made FSR 4.1.2 available for Xbox Series X|S on November 4. The new version uses machine learning for image upscaling and offers two models: Full and the less demanding Lite. The technology is also optimized for the older RDNA 2 graphics chips in Xbox consoles. However, we have yet to see it in action. We’ll see whether it’s announced before launch.
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