Loading…
The 10 Best-Selling PlayStation Studios Games of This Generation

According to estimates from analytics firm Alinea Analytics, God of War Ragnarök has generated more than $1.4 billion since its release. The game has sold over 20 million copies, around 15 million of them on consoles. Physical releases also account for a notable share, making up approximately 27.5% of console sales.

Ragnarök launched on PlayStation 5 four years ago and came to PC two years later. It is still performing well, with another 1.1 million copies sold this year alone.

Marvel's Spider-Man 2 came in second, with estimated revenue of $1.3 billion and 19.1 million copies sold. Its sales typically rise around the holiday season, but this year it also saw a sharper increase in connection with the film Spider-Man: Brand New Day.

Alinea Analytics also compiled a ranking of the 10 most successful PlayStation Studios games of this generation. The order by estimated revenue is as follows:

  • God of War Ragnarök – $1.4 billion
  • Marvel's Spider-Man 2 – $1.3 billion
  • Gran Turismo 7 – $841 million
  • Helldivers 2 – $786 million
  • Horizon: Forbidden West – $485 million
  • Ghost of Yotei – $410 million
  • The Last of Us Part I – $341 million
  • Ratchet & Clank: Rift Apart – $334 million
  • Stellar Blade – $316 million
  • Astro Bot – $292 million

The ranking also includes games not developed directly by Sony's in-house studios. Helldivers 2 was made by Arrowhead, while Stellar Blade was developed by South Korean studio Shift Up. In both cases, Sony served as publisher.

Ghost of Yotei is also worth noting. The game launched just a year ago, has yet to receive a PC version, and has already reached an estimated $410 million in revenue. Its success comes as its developer, Sucker Punch, recently announced layoffs.

Analyst Rhys Elliott also points to another notable figure: the five games at the bottom of the ranking have collectively generated $281.7 million this year alone. Even titles that have not reached the level of Sony's biggest franchises can therefore provide a significant source of revenue.

Sony is gradually moving away from physical games

The strong sales come as Sony changes its distribution strategy. According to Elliott, one reason for the planned end of physical releases is the better margin on digital sales, both for Sony and for publishers themselves.

The company is set to stop releasing games on physical discs from January 2028. If the plan goes ahead, it will mark a significant shift in PlayStation's approach to game distribution. Physical releases still account for a considerable share of sales, as the example of God of War Ragnarök shows.

Zdroj: alineaanalytics.substack.com

Comments

:)