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Gaming news, reviews and features

How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges

How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges

Cloud Power, Helicopter Physics, and Avionics: A Deep Dive into Microsoft Flight Simulator 2024

Cloud Power, Helicopter Physics, and Avionics: A Deep Dive into Microsoft Flight Simulator 2024

Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!'

Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!'

How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2

How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2

Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges

Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges

The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6

The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6

Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch

Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch

Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG

Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG

Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko

Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith on the dreamy world of indie game Always In Mind

From Narrative Paramedic to Visionary: Rhianna Pratchett on Challenges of Game Writing and Crafting Complex Female Characters

From Narrative Paramedic to Visionary: Rhianna Pratchett on Challenges of Game Writing and Crafting Complex Female Characters

Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation

Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation

Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell

Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games

The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games

Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves

Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves

Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System

Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System

Inside the Making of Warhammer Age of Sigmar: Realms of Ruin

Inside the Making of Warhammer Age of Sigmar: Realms of Ruin

Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks

Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks

Celebrating 15 Years of DRM-Free Gaming: GOG's Journey from Nostalgia to Triple A Releases

Celebrating 15 Years of DRM-Free Gaming: GOG's Journey from Nostalgia to Triple A Releases

Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington

Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington

Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming

Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming

Outsourcing, porting and the difference in rendering between game and film

Outsourcing, porting and the difference in rendering between game and film

Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement

Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement

In Mortal Kombat 1, what did Liu Kang screw up in the new universe?

In Mortal Kombat 1, what did Liu Kang screw up in the new universe?

Inon Zur: Crafting the Emotional Pulse of 'Fallout,' 'Syberia,' and 'Starfield'

Inon Zur: Crafting the Emotional Pulse of 'Fallout,' 'Syberia,' and 'Starfield'

Former Game Designer Cliff Bleszinski Launches New Comic Book

Former Game Designer Cliff Bleszinski Launches New Comic Book "Scrapper" - Bridging the Worlds of Video Games and Comics

Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances

Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances

Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update

Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update

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