Cyberpunk 2077 interview: Kacper Niepokólczycki on how CDPR built Night City and how the game’s release caused huge changes in the company6/3/2022
Lead Environment Artist Kacper Niepokolczycki tells us about the process of creating Night City and how the release of Cyberpunk 2077 might affect the future of CD PROJECT RED.
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Teenage Mutant Ninja Turtles: Shredder’s Revenge marks a return to the era of Konami classics5/23/2022
We have already tried the demo and now we bring you an interview with narrative designer Yannick Belzil, who told us what we can expect from the game.
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Trek to Yomi is a blend of historically accurate Edo period and Shinto mythology5/3/2022
Flying Wild Hog Studio is known thanks to its to old school FPS games like Hard Reset and Shadow Warrior series. But now they are working on something different and a bit unconventional.
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How Does the Russian Invasion of Ukraine Affect Frogwares?2/24/2022
We reached Ukrainian studio Frogwares to tell us about the current situation in Ukraine and how it affects them.
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Creating Horizon: Forbidden West: How to strike that balance between open-world freedom and engaging activities2/18/2022
As players slowly set out to explore the Forbidden West, its creators from Guerrilla Games have taken the time to tell us about the development of their new game.
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Martha is Dead is a very different kind of horror2/7/2022
Martha is Dead will be released soon and will deal with mental problems, superstitions and the horrors of war. We had the opportunity to find out more about the game about the game.
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Frostpunk 2 is set in a world, where survival is far from granted8/30/2021
Sector had an opportunity to talk to Jakub Stokalski, game director & design director at 11 bit Studios working on Frostpunk 2
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Interview with MegaDev Managing Director Rob Maroschik about cheat/trainer app Plitch5/12/2021
PLITCH is a game assistant that gives you maximum freedom to customize your game and we talked with MegaDev Managing Director Rob Maroschik about their past, present and future.
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Interview with Baldur's Gate 3 systems designer Martin Strapko4/22/2021
Martin Strapko is a game developer from Slovakia working in Canadian branch of Larian Studios as a Systems Designer.
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Peter Hu (Diablo 2, Torchlight, Marvel Heroes...) on CCG Mythgard4/17/2021
Peter Hu, co-founder of Rhino Games, Marvel Heroes designer and Diablo 2 programmer and engineer, talked with us about CCG Mythgard
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Creating Czechoslovak branch for World of Tanks Blitz3/24/2021
Aleksander Filippov, Lead Game Designer World of Tanks Blitz, talked with us about a Czechoslovak branch and future of the game
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Creators of Destruction AllStars on their inspirations and future of the game3/11/2021
Colin Berry (Game Director at Lucid Games) and John McLaughlin (Senior Producer at XDEV) talked with Sector.sk about their recent PS5 exclusive game Destruction AllStars.
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Interview: Napoleon Smith III on bringing the Atari Hotels vision to life2/12/2021
Napoleon Smith III, managing partner in GSD Group, told us more about bringing the Atari Hotels vision to life.
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Interview: Director Joshua Tsui on his documentary Insert Coin11/30/2020
We had an opportunity to talk with Joshua Tsui about Insert Coin - his documentary focused on Midway Games (Mortal Kombat, NBA Jam, Spy Hunter, NFL Blitz) and their success during the 90s.
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Cyberpunk 2077 shows official gameplay and Johnny Silverhand character11/23/2020
New Night City Wire showcases Johnny Silverhand, gameplay, and featurettes for Cyberpunk 2077!
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Wargaming's Max Chuvalov on the next 10 years of World of Tanks9/23/2020
World of Tanks is celebrating 10 years since its release and it is still one of the most popular multiplayer games out there.
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Crytek didn't want fans to wait any longer for Crysis Remastered9/18/2020
We talked with Crytek's Jens Schäfer about their new Crysis Remastered on PC, Xbox One and PlayStation 4
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Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements7/17/2020
Clint Hocking is the Creative Director of Watch Dogs: Legion at Ubisoft Toronto. Clint leads a team working on an ambitious game vision that allows players to recruit and play as anyone in the open world of near-future London.
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The past, the present and the future of World of Tanks Blitz7/15/2020
World of Tanks Blitz celebrates its sixth anniversary with a big update and a special game mode. We talked with Alexander Filipov, lead game designer for World of Tanks Blitz, about its past, present and future. Are there any pland for new vehocles,
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Intellivision Amico is a really different type of console7/9/2020
Industry veteran J Allard has joined Intellivision as Global Managing Director for their upcoming Intellivision Amico console.
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Sherlock Holmes: Chapter One - unknown face of the well-known detective7/1/2020
Sergey Oganesyan, community manager and producer at Frogwares, talked with us about Sherlock Holmes: Chapter One - their upcoming prequel to Sherlock Holmes adventure series.
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The Last of Us Part II - story trailer5/6/2020
New story trailer for The Last of Us Part II
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Assassin's Creed Valhalla announced4/30/2020
First trailer and informations about new Assassin's Creed game.
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Atmosphere in games: Easy tricks to insure immersion - AnimeShow 20193/20/2020
Bartłomiej Zajączkowski is a game designer and an overall gaming enthusiast currently working for Ice Code Games in Warsaw. He has worked on and developed several game titles, and has over 10 years of experience working as a designer.
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Creators of Dreams: We can’t assume what actually can be done with the tools2/25/2020
Media Molecule has already launched its long-expected Dreams game. What it is, for whom it is primarily intended, and what the studio plans next, you can find in our interview.
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